Dragon Quest is very much a barometer of strength in Japan, its very presence on a platform an acknowledgement that this is where the players are. In this way, Dragon Quest VII is an extension of what Enix (now merged with Square) has done since putting Dragon Warrior I & II on Game Boy Color, a duo of the first Famicom games in the series.ĭragon Quest VII was originally released on the Sony PlayStation, making it the first Dragon Quest game to release on a non-Nintendo platform. This would lay the groundwork for long-time publishers to rethink the past under new parameters.īut more than 3D visuals or revamped touch-screen mechanics, the 3DS has provided a bastion for older console games to be played in a modern way: Anywhere the player wants. The Nintendo 64 classic looked crisp and felt smoother than ever before, not only due to the higher resolution and 3D visuals but lessons learned from over a decade of game design. Arguably the first major title for the 3DS was 2011’s The Legend of Zelda: Ocarina of Time 3D, coming just months after a mediocre launch of the expensive portable. But few have so leaned on not just re-releases of old favorites but from-the-ground-up reconciliations of what a game might have been had it been made in the 2010s. Many consoles have been home to re-dos and renovations. The North American nomenclature is a holdover from the first game brought over for the NES in 1989 and given the more aggressive, proactive title “Warrior,” hoping it resonated with American audiences more than the vague “Quest,” with its connotations of aimless wandering (and the Matthew Modine vehicle Vision Quest, about a high school wrestler from the Pacific Northwest).Īnd the remake highlights a particular strength of the Nintendo handheld platforms, especially the 3DS: Reinvigorating games from the past. This is the first time the game will be called by its Japanese title Dragon Quest VII in the west it was originally released as Dragon Warrior VII. But like the latest massive entry in a fantasy book series, you’ll want to dive in again and again, and your hours spent will be rewarded. You’ll need the extra time-completing the journey can take upwards of one hundred hours. The biggest improvement, one could argue, is the shift from a home console title to a dedicated portable device this is a game meant to be played wherever you are, both in large chunks lying on the couch or in short spurts commuting on the bus. Dragon Quest VII: Fragments of the Forgotten Past is a combination affair released on the Playstation in 2000 (and on Halloween, 2001 in North America), the 3DS remake updates the visuals and complies to a few present-day conveniences such as a lack of random battles. Reissues of old games tend to have one of a few goals: Remind original players of their earlier experience, re-introduce new players to something they missed, or revamp an antiquated title using modern know-how.
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